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Default Pack

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This is the default enchantments pack! Contains 63 enchantments ready to be used out of the box.

How to install

This pack is a built-in! Just execute the following command, and it will swiftly download and initialize all the enchantments in the pack:
/ue default true
If you just want to download the pack, but not install it just yet, execute the following command:
/ue download default false
Permission required:

underscoreenchants.download or underscoreenchants.*

Enchantments list

Here you can see all the enchantments of this pack in detail! You can also find them here , and the YAML files are right here.

Enchantment name Chance Trigger Cooldown Description
Adjusting Level 1: 2% PLAYERHITPLAYER None With a 2% chance, the damager's hand item gets repaired
Adrenaline All levels (1-5): 100% PLAYERHITPLAYER None Recalculates the damage, formula: dmg = dmg - (hp - maxhp) * lvl * 0.125
Beheading All levels (1): 100% PLAYERHITPLAYER None When killing a player, the victim's head is given to the killer
Better Riptide All levels (1): 100% PLAYERTOGGLESNEAK 30s During rain, sneak to dash.
Block Level 1: 3%
Level 2: 5%
Level 3: 7%
Level 4: 9%
Level 5: 11%
Level 6: 13%
Level 7-10: 15%
PLAYERHITPLAYER None Upon being hit, there's a chance to neglect the damage and yeet the damager.
Bloodthirsty Level 1: 3
Level 2-3: 5%
PLAYERHITPLAYER None Upon hitting a player, there's a small chance to get Strength.
Businessman All levels (1-5): 25% PLAYERHITPLAYER None Upon hitting a player, there's a chance to earn N money, where N is the enchantment level.
Consistency All levels (1-3): 100% PLAYERHITPLAYER None Upon dealing under N damage, you deal N true damage instead, where N is the enchantment level.
Desperate All levels (1): 100% PLAYERHITPLAYER None Upon dying, yeet and damage the damager for them to meet the same fate.
Dislocate Level 1: 10%
Level 2: 12%
Level 3: 15%
PLAYERHITPLAYER None Upon hitting a player, there's a small chance to randomly change their camera angle.
Disspeller Level 1: 10%
Level 2: 11%
Level 3: 12%
PLAYERHITPLAYER None Upon hitting a player, there's a small chance to remove all their positive effects.
Doctor All levels (1): 10% PLAYERBREAKBLOCK None Upon mining a block, there's a chance to fully regenerate all health.
Drill All levels (1): 0.1% PLAYERBREAKBLOCK None Upon mining a block, there's a very small chance to create a giant hole.
Entrepreneur All levels (1-4): 100% PLAYERBREAKBLOCK None Upon mining a block, there's a small chance to get N money, where N is the enchantment level.
Evoker All levels (1): 50% PLAYERBOWHIT None Upon shooting a player, there's a chance to spawn evoker fangs on them - scary!
Explosive All levels (1): 7% PLAYERBOWHIT None Upon shooting a player, there's a tiny chance to fake an explosion of the victim.
Extrapolation Level 1: 10%
Level 2-3: 15%
PLAYERHITPLAYER None Upon hitting a player, there's a chance to swiftly damage the victim three more times lightly.
Firefly All levels (1-3): 100% PLAYERHITPLAYER None Upon hitting a player that's on fire, deal a bit more damage to them.
Ghast All levels (1): 100% PLAYERSHOOTBOW None Upon shooting the bow, shoot a fireball along with the arrow!
Godmode All levels (1): 5% PLAYERHITPLAYER None Upon hitting a player, there's a tiny chance to become invulnerable for a certain period of time (random: 1-3 seconds).
Goldenfish Level 1: 8%
Level 2-3: 10%
PLAYERBOWHIT None Upon shooting a player, there's a chance to spawn a VERY strong silverfish on them.
Grinder Level 1: 5%
Level 2-3: 8%
PLAYERHITPLAYER None Upon hitting a player, there's a chance to increase your XP and decrease theirs.
Guardian Angel All levels (1): 100% PLAYERHITPLAYER 10m When about to die, get teleported to your bed location, clear your debuffs and regenerate in peace.
Gun All levels (1): 100% PLAYERINTERACT 10s Click this hoe and shoot an arrow.
Hocus Pocus Level 1-8: level%
Level 9: 3%
Level 10: 1%
PLAYERHITPLAYER None Upon hitting a player, shuffle their hotbar... or their entire inventory!
Last Chance All levels (1): 40% PLAYERHITPLAYER None Upon almost receiving lethal damage, you might get one more chance to escape by getting Speed and negating the received damage.
Lifesteal Level 1: 15%
Level 2: 20%
PLAYERHITPLAYER None Upon hitting a player, you might steal some of their health.
Lightning Level 1: 17%
Level 2: 20%
Level 3: 22%
PLAYERBOWHIT None Upon shooting a player, a lightning might strike the poor dude.
Lottery All levels (1): 1% PLAYERHITPLAYER None Upon hitting a player, there's a tiny chance to kill them but set yourself on 3 hearts (6 HP).
Lucky Level 1: 5%
Level 2: 7%
Level 3: 5%
PLAYERBREAKBLOCK None Upon mining coal ore, you might strike gold! Literally.
Martyrdom All levels (1): 100% PLAYERHITPLAYER None Upon dying, spawn a TNT on your grave.
Ninja All levels (1): 100% PLAYERHITPLAYER None Upon killing a player, get Speed and Jump Boost.
Norepinephrine All levels (1-5): 100% PLAYERBOWHIT None Adrenaline for bows.
Obsidianium All levels (1): 100% PLAYERMOVE None When moving on obsidian, get Speed and Strength for a moment.
Parasite All levels (1-3): 100% PLAYERHITPLAYER None Upon hitting a player for 9+ HP, get satiated and obtain Strength.
Parkour All levels (1-2): 15% PLAYERGOTHURT Level 1: 5s
Level 2: 7s
There's a small chance to not receive fall damage.
Penetrator Level 1-3: 20%
Level 4-5: 15%
Level 6: 17%
Level 9-10: 15%
PLAYERHITPLAYER None Penetrate your opponent's armor.
Pesceterian All levels (1-3): 100% PLAYEREAT None When eating fish, get Saturation and restore some health.
Phoenix All levels (1): 100% PLAYERBREAKITEM None Upon breaking your tool, get a new one. A fresh new one.
Pickpocket Level 1: 2%
Level 2: 4%
Level 3: 6%
Level 4: 7%
Level 5: 8%
PLAYERHITPLAYER None Upon hitting a player, there's a small chance to make their jaw (and hand) drop.
Poison All levels (1): 15% PLAYERBOWHIT None Upon shooting a player, there's a small chance to poison them.
Reciprocation Level 1: 25%
Level 2-3: 30%
PLAYERHITPLAYER None Upon hitting a player, there's a chance to make them slower.
Reduce Level 1: 20%
Level 2: 25%
PLAYERHITPLAYER None Upon being hit, there's a chance to reduce that damage to only 30%.
Rekt Level 1: 5%
Level 2: 8%
PLAYERHITPLAYER None Upon being hit, there's a chance to teleport the damager to a random place - potentionally to a suffocating one.
Robber Level 1: 2%
Level 2: 4
Level 3: 6%
Level 4: 8%
Level 5: 10%
PLAYERHITPLAYER None Upon hitting a player, there's a chance to steal the victim's hand!
Saunabuffs All levels (1): 100% PLAYERGOTHURT None Damage in the Nether is decreased a lot.
Seep All levels (1): 100% PLAYERBOWHIT None Upon shooting a player who's blocking, deal 5 true damage to them.
Severe All levels (1): 1% PLAYERBOWHIT None Upon shooting a player, there's a tiny chance to deal 11 true damage to them.
Shield All levels (1-2): 100% PLAYERHITPLAYER None Upon being hit when under 4 HP, get Speed and Absorption.
Stealthy All levels (1-3): 100% PLAYERHITPLAYER None Upon hitting a player while sneaking, increase the dealt damage.
Stunning All levels (1): 10% PLAYERHITPLAYER None Upon hitting a player, there's a chance to stun them - make 'em blind, slow and tired.
Suffocation All levels (1): 100% PLAYERHITPLAYER None Upon hitting a player, there's a chance to spawn a bunch of sand on top of them.
Swimmer All levels (1): 100% PLAYERBREAKBLOCK None Upon breaking a block while swimming (not just being underwater), get Regeneration.
Thorncover All levels (1): 100% PLAYERGOTHURT None Upon being damaged by thorns, just don't.
Thunder Level 1: 10%
Level 2: 15%
PLAYERHITPLAYER None Upon hitting a player, strike a lightning on them.
Toolsmith All levels (1): 1% PLAYERBREAKBLOCK 60s Upon breaking a block while sprinting, there's a chance to repair your hand.
Track All levels (1): 100% PLAYERBOWHIT None Upon shooting a player, get their coordinates in your actionbar for some time.
Trail All levels (1-3): 100% PLAYERMOVE None Get a fancy trail behind your feet.
Tuna All levels (1): 2% PLAYERBREAKBLOCK None Upon mining a block, there's a chance to get some cod. Please cook it.
Uno Reverse All levels (1): 30% PLAYERBOWHIT None Upon being shot, you might as well damage the damager by 4 HP.
Vampire All levels (1): 100% PLAYERHITPLAYER None Upon killing a player, get Regeneration.
Vegan All levels (1-3): 100% PLAYEREAT None Pesceterian for vegans.
Wither Level 1: 15%
Level 2-3: 20%
PLAYERHITPLAYER None Upon hitting a player, there's a chance to wither them.